Installing mods for Space Engineers server
Tip: We recommend using a program with syntax highlighting such as Notepad++.
We also recommend using an FTP program such as FileZilla.
To install mods, please follow these steps:
- If your server has never been running, please start it once.
- Stop the server and wait until the status is “Server not running.”
- Connect to the Savegames FTP.
You can find the login information in the FTP overview when you click on FTP. - Download the
sandbox_config.sbc
that you can find here:/ConfigID/saves/Saves/World
- Open it with a text editor and find the following line:
</settings>
- Delete the line
<Mods />
if it exists. - Now, enter your mods below
</settings>
using the following format:
<Mods>
<ModItem FriendlyName="Name of the mod">
<Name>WorkshopID.sbm</Name>
<PublishedFileId>WorkshopID</PublishedFileId>
<PublishedServiceName>Steam</PublishedServiceName>
</ModItem>
</Mods>
- If you have more than one mod, it will look like this:
<Mods>
<ModItem FriendlyName="Name of mod 1">
<Name>WorkshopID1.sbm</Name>
<PublishedFileId>WorkshopID1</PublishedFileId>
<PublishedServiceName>Steam</PublishedServiceName>
</ModItem>
<ModItem FriendlyName="Name of mod 2">
<Name>WorkshopID2.sbm</Name>
<PublishedFileId>WorkshopID2</PublishedFileId>
<PublishedServiceName>Steam</PublishedServiceName>
</ModItem>
<ModItem FriendlyName="Name of mod 3">
<Name>WorkshopID3.sbm</Name>
<PublishedFileId>WorkshopID3</PublishedFileId>
<PublishedServiceName>Steam</PublishedServiceName>
</ModItem>
</Mods>
- You can obtain the WorkshopID from the mod URL: https://steamcommunity.com/sharedfiles/filedetails/?id=1698925282.
In this example, the ID is1698925282
. - Save your changes and upload the file.
- Start your server.
Tip: You can also download mods from mod.io.
To do this, replace Steam
with mod.io
.
Also, replace the WorkshopID with the ID you get from mod.io.
Note: You can find the ConfigID on our page under Gameserver.