How to Install Mods on My Minecraft Server
Installing Mods
Important: You need to use an FTP program like Filezilla to upload the mods.
You can find the login details needed for Filezilla in your server configuration under FTP.
Please note that each FTP has its own login details.
Forge and Fabric
Note: In most cases, you can use mods for Forge with Fabric and vice versa.
However, please strictly follow the mod installation instructions for the respective mod.
If mods only work with Forge or Fabric, this is usually mentioned in the instructions.
- If not already done, create a configuration for Forge or Fabric.
You need to determine which of these metamods you need from the description of the mod. - During the creation, select the correct version that matches your mods.
You can always do this later in your server configuration under Mods. - Stop your server. The status of your server must be
Server is not running
- Connect to the Savegames-FTP with your FTP program.
- Create a folder named
mods
in the server directory.
Please note the case sensitivity.
Info: The server directory corresponds to the configuration ID of your server.
You can find this among other places in your server configuration under General Info - Upload your mods to the newly created
mods
directory. - Start your server.
Tip: If you want to add more mods later, simply repeat steps 3 to 7.
In the same way, you can expand modpacks based on Forge or Fabric with your own mods.
Just follow steps 3 to 7.
Craftbukkit, Spigot, PaperMC, and Purpur
Note: Craftbukkit, Spigot, PaperMC, and Purpur are compatible with each other.
You can use a mod for e.g., Spigot with any of these metamods.
- If not already done, create a configuration for PaperMC or Purpur.
- During the creation, select the correct version that matches your mods.
You can always do this later in your server configuration under Mods. - Stop your server. The status of your server must be
Server is not running
- Connect to the Savegames-FTP with your FTP program.
- Create a folder named
plugins
in the server directory.
Please note the case sensitivity.
Info: The server directory corresponds to the configuration ID of your server.
You can find this among other places in your server configuration under General Info - Upload your mods to the newly created
plugins
directory. - Start your server.
Tip: If you want to add more mods later, simply repeat steps 3 to 7.
Removing Mods
- Stop your server. The status of your server must be
Server is not running
. - Connect to the Savegames-FTP with your FTP program.
- In the server directory, there is a ZIP file.
Download this and extract it afterward. - Delete the mods you want to remove.
Depending on the metamod, these are located in:minecraft-data/mods
for Forge/Fabricminecraft-data/plugins
for Craftbukkit/Spigot/PaperMC/Purpur
- Delete the ZIP file on the Savegames-FTP.
Important: The ZIP file must be deleted from the Savegames FTP.
Otherwise, mods may not be removed correctly! - Upload the
minecraft-data
folder to the same directory from which you deleted the ZIP. - Start your server. Note that this start will take longer depending on the number and size of the uploaded files.