Language & Currency

Currency

7 Days To Die: Your game, your server

from 10.45
AUD /month
from 11.72
BGN /month
from 37.46
BRL /month
from 9.69
CAD /month
from 5.59
CHF /month
from 48.67
CNY /month
from 145.33
CZK /month
from 44.76
DKK /month
from 5.99
EUR /month
from 5.19
GBP /month
from 54.41
HKD /month
from 45.14
HRK /month
from 2,317.83
HUF /month
from 117,744.83
IDR /month
from 22.06
ILS /month
from 630.22
INR /month
from 876.94
ISK /month
from 1,107.07
JPY /month
from 10,296.81
KRW /month
from 124.30
MXN /month
from 28.25
MYR /month
from 70.28
NOK /month
from 12.16
NZD /month
from 415.00
PHP /month
from 25.27
PLN /month
from 30.49
RON /month
from 702.03
RUB /month
from 64.23
SEK /month
from 8.99
SGD /month
from 219.67
THB /month
from 301.35
TRY /month
from 6.98
USD /month
from 114.42
ZAR /month
from 6.96
date /month

Upload Savegame - 7 Days to Die

Important: You must use a FTP client such as Filezilla.
You will need to switch your server to Advanced Mode.

Please follow these steps to upload your savegame:

  1. Start and stop your server. The status of the server must be Server not running!
  2. Connect with your FTP client to Gameserver FTP.
    You can find the login data in the FTP overview by clicking on FTP.
  3. Upload your savegame to the following directory:
    /worlds/Saves/MapName.
  4. If your savegame also includes a custommap, you can click here: Upload your own map to find out how to upload it.
  5. Click serverconfig.xml to make the necessary changes.
  6. Please make sure that the mapname of your savegame is entered under the following line:
    <property name="GameWorld" value="MapName"/>
  7. You may also need to change the name of the actual savegame.
    You can recognise the name of your savegame by the name of the folder in the aforementioned MapName folder.
  8. Adjust the name of your savegame in the following line:
    <property name="GameName" value="SavegameName"/>.
  9. Click on Save
  10. Start your server

Important: If your Savegame includes a generated Map, you must upload it as well!
How to do this is described in the link under Step 4.