How to Install Mods in Project Zomboid
To use mods in Project Zomboid, your server must be in Advanced Mode.
We will use the example mod Fluffy Hair.
- Stop your server on our site
- Click on the name of your server.
- Click on
servertest.ini
on the left. - Edit the file in the right text editor.
- Find the line
WorkshopItems=
. - Enter the WorkshopID of the mod in this line. In this example, it would be 2447729538.
The line should look like this:WorkshopItems=2447729538
. - Find the line
Mods=
. - Enter the name of the mod in this line. In this example, it would be FH.
The line should look like this:Mods=FH
. - Click on Save.
Important: Multiple ModIDs and mod names are entered separated by semicolons.
You must also ensure that the order is maintained.
Correct:
WorkshopItems=Mod1;Mod2;Mod3
Mods=Mod1;Mod2;Mod3
Incorrect:
WorkshopItems=Mod1;Mod2;Mod3
Mods=Mod1;Mod3;Mod2
Mod Maps
Mod maps are installed in the same way as mods.
In the servertest.ini file, you also need to add the mod maps using the following line:
Map=
It is important to insert mod maps before vanilla maps, for example:
Map=Modmap1;Modmap2;Muldraugh, KY
Otherwise, they will not work correctly.
You can find the required map names in the mod’s description.